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PS4 Knack 2

Benutzer, welche sich diesen Thread anschauen:

Der Demolevel war ziemlich schlecht gewählt, da langweilig. Aber das Ganeplay sah doch verbessert aus. Wenn sie den Schwierigkeitsgrad fairer programmieren und das Spiel abwechslungsreicher wird könnte Knack 2 ganz spassig werden. Bei nem Sale werde ich sicher zuschlagen, da ich den Erstling doch irgendwie mochte. :waah:
 
Reviews:

Metacritic: 71% (Teil 1: 54%)
Opencritic: 73% (Teil 1: 58%)


God Is A Geek - 8.5/10
Attack of the Fanboy - 8/10
Venture Beat - 8/10
Press Start - 8/10
Push Square - 8/10
EGM - 8/10
Twinfinite - 8/10
GamePro - 7.5/10
Polygon - 7.5/10
IGN - 7.2/10
Trusted Reviews - 7/10
Stevivor - 7/10
Digital Trends - 6/10
CGMagazine - 6/10
GamesRadar - 6/10
Destructoid - 5.5/10
Gameblog.fr - 4/10

Eurogamer:
Improvements abound, but Knack's adventures still suffer from a lack of charm.

Mechanically, Knack 2 is an adequate game that seems to have had money and effort and skill thrown its way. But in its aggressive charmlessness it only really serves to illustrate the point that games are not merely the sum total of their mechanics. A step forward, then, but I still wish Cerny had just asked for the macaroni.

Kotaku:
In my review of the first Knack, I wrote: “It’s not that I want to knock Knack. It’s a launch game. Launch games seldom offer more than what Knack offers. You get a game you can show off to friends. You get a game that hints at what new gaming hardware can do. You get a game that feels ready to be supplanted by a richer sequel.” Knack II appears to be that sequel. It’s less of a punchline and more of a success than I ever expected it to be.
 
also auf very hard ist das 100 mal schwerer als alle Darksouls Teile zusammen... Dan ist konstant nur am Brüllen und sein Kopf war schon knallrot und kurz vorm Platzen.
 
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