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MULTI Hotline Miami II: Wrong Number

Benutzer, welche sich diesen Thread anschauen:

der kaputte jonatan hat nen größeren blogpost über den bald erscheinenden editor gemacht.
http://dennaton.blogspot.se/2015/05/hotline-miami-2-level-editor.html

Now, I'd like to make sure people know what they're getting before we release the editor, so that people won't be too disappointed by some of the restrictions we've had to make. So here's a list of things I know people won't be too happy about.

-Not all enemies will be available for all characters, in fact most characters are only able to fight one or two different factiosn.

-The cutscene editor is not super flexible, you won't be able to freely move or remove actions and frames. Basically you have to create each frame and action in an absolute order. Clicking any of the remove buttons will remove the latest action/frame/trigger. So let's say that you have created ten frames with three actions each, and you find an error in the first frame, then you are basically screwed and have to delete all frames and actions up to that point.

Triggers are semi-independent of the frames, so you will be able to change the last placed trigger at any time until you add a stop sequence action. If you have several triggers you will not be able to go back and change the first one without deleting all the frames up until that point.

-Adding custom graphics for player/enemy sprites is something we're looking into, but if at all possible it will not be available upon launch.

-You will not be able to use your own music for the levels, this would be too problematic due to the likeliness of copyright infringements, sorry. The music from the first game will likely not be available either due to the fact that we only licensed the songs for one game.

-You will not be able to create levels that has both cutscene content and enemies, due to endless possibilities of game breaking bugs.

-Currently you need to save your level before testing it, or any changes since you last saved it will be lost. I'm definitely gonna try my hardest to see if I can fix this before release, as it is a major inconvenience.

-There will likely be no online highscore boards for user created levels.

Note: We will talk to Abstraction Games when they begin porting the editor to see if they can do anything about these issues

EditorBuild.png
 
Das war auch mein erster gedanke. Das stand aber nicht zur auswahl wenn ich rechtsklick auf das symbol gegangen bin.
Ich konnte es nichmal deinstallieren bzw steam schliesen weil hotline miami noch im hintergrund irgwo lief obwohl ich es geschlossen hatte und der task manager auch nix anzeigte.
Ich versuchs gleich nochmal
 
kann sich noch jemand an den angekündigten level editor erinnern? keiner? okay, aber da gibs nun ein update bezüglich des relases...

Hey everyone!

So here comes a small update on the editor.

For the last two weeks the editor has been in proper QA session with Testtronic. They have done a solid job which lead to us having quite a lot of bugs to fix. There were more than we had hoped for but glad we found them now so they are fixed till you get to play with it.

The bugs we found are not only small mistakes but a lot of stuff that keeps crashing the game or fucking with performance. Stuff like that is never fun for a beta, I mean it should be as stable as possible.

The testing will continue for two more weeks and we +Abstraction will keep fixing bugs and errors that are discovered.

Sadly this means you'll have to wait a bit longer... I know, I know. Making an editor was a bigger task than we could have ever imagined and it feels terrible that we have pushed the release date so many times now. We are sorry for that and we apologize that the time frame turned out to be unrealistic. But in the end and what is most important for us is that we make sure that the tool we release is something we can stand for and be proud of.

The editor is not canceled, it's not dead, it's not too big of a project to complete.. it's just not quite were it needs to be. But it will be!:)

I hope you can understand! I will have a new update for you in two weeks when the testing is over!

Thanks for sticking with us and for being exited about the editor! It helps when it's been straight uphill for a quite a while now!

Peace // Dennis
 
Der Level Editor ist jetzt als Beta verfügbar

INSTRUCTIONS:
How to access the beta:
First of all, make sure to restart Steam! To access the level editor, navigate to Hotline Miami 2 in your Steam library, right click the game and select properties. From there go into the betas tab and select editor_beta from the drop-down list and pressClose. Your game will now update to the beta version with the editor included[editor_beta] should appear next the title in your library. If it doesn't update straight away either wait a little while or restart your Steam client. Some also need to reinstall the game (try this if you launch thegame and steam crash).

http://dennaton.blogspot.se/2015/12/beta-installation-and-beta-period.html

http://dennaton.blogspot.se/2015/12/level-editor-manual-basics.html
 
Ist grad im Angebot, bin noch unentschlossen. Eigentlich kein Bock auf Frust, gibt es da keine Cheats? Will einfach nur morden und den Soundtrack genießen. :D
 

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