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Samstrike 68 schrieb:St Aaken schrieb:..und Forza TV ist auch wieder am Start...![]()
Konnte man mit Forza TV bei anderen Rennen zusehen ?
Samstrike 68 schrieb:Weiß jemand was "Curated Cutomization" genau heißen soll ?
Bei 1:24 min sieht man das oben im Screen mit der BMW Felge.
Darunter steht weiter : "the best community created Content now for you"
Wurde ja gesagt das es kein Tuning Auktionsshop mehr geben soll, daher wundert mich der Satz.
Alpacino80 schrieb:


Forza Motorsport 5
Our first hands-on features some classic Forza action with one track and a selection of six cars - we went with the legendary McLaren P1. The course itself features a misty riverside start which leads through a grove of cherry-blossoms and then out to an overview of a distant Prague city centre. As always the architecture looks fantastic, and every square inch looks exquisitely tooled in its replication of the real thing.
The generational leap brings with it a brand new graphics engine, taking advantage of a physical materials system. This means light scatters more realistically across not just the exterior curvature of cars, but also on more complex textured details like the lacing on cockpit interiors, or grills on the vehicle's rear.
A full 1080p resolution is in evidence here, and there's no compromise made to alpha transparency effects such as smoke when painting tyre marks across the floor - a known compromise on Xbox 360 editions of the franchise. On-site analysis is always difficult but it looks like a post-process approach to anti-aliasing is in effect here, evidenced by a light shimmer on metallic grills and chrome details. While post-AA can be rather ugly on current-gen console, our experience with PC suggests that a lot of the ugly side-effects of the tech are radically diminished with a higher resolution.
Downsides are few and far between; there's "pop-out" in the rear-view mirror while set to cockpit view, where pieces of the world disappear abruptly after passing a certain point. It's hard to spot in action once in the town itself, but it's obvious for the first minute of the race. The cockpit looks incredible, and reflections play a huge part in bringing this interior to life. The driver's hands are faintly mirrored in front window panel, alongside the rest of the dashboard. There's also a hugely effective use of lens flare/HDR from the sun as you drive between the town's archways, and while physics are sparing on non-car objects, you can collide with blue track barriers which bobble across the floor.
Welcome visual touches include mud splatter which collects on the fender and bonnet, plus more detailed destruction physics - there are pre-baked (but very high detail) scratched paint textures that swap in to achieve part of the effect, but those hoping for true context-sensitive damage are likely to be disappointed.
The promised rate of visual feedback is 60fps, and it holds true to precisely that. The game appears v-synced on just about every race we saw, but we did notice one person experiencing terrible tearing - likely because he was playing using a different viewpoint. We took the very same demo booth and had no such problems from cockpit view. Reflections in the rear-view mirror, plus those on the car exterior and passing shop windows, update at essentially half the rate (30fps) of the rest of the game - an effect that was dynamic in nature on Forza 4, returning to full-rate when the rendering budget permitted.
The Forza 5 demo was also noteworthy for its usage of the new force feedback triggers, with every slight nudge of the accelerator or brakes sending a satisfying mini-jolt directly to each index finger. Besides this, the control setup is standard fare for a Forza game, and we experienced no appreciable latency with the wired pad. The minimised dead zone also helped for light steering nudges, but it's safe to say that the improvement is much more radical for Sony's new Dual Shock 4 controller and its racing equivalent to Forza 5 - DriveClub.
Hana-Bi schrieb:Samstrike 68 schrieb:Weiß jemand was "Curated Cutomization" genau heißen soll ?
Bei 1:24 min sieht man das oben im Screen mit der BMW Felge.
Darunter steht weiter : "the best community created Content now for you"
Wurde ja gesagt das es kein Tuning Auktionsshop mehr geben soll, daher wundert mich der Satz.
Wurde nicht gesagt, dass man das Auktionshaus eher umgeändert hat um da wahnwitzige Summen zu unterbinden?
Exactly. And it just so happens that these cars like the LaFerrari, the Huayra and the P1, these are cars that only come out every 15 years. And so to happen to have the P1 come out now, you know, that's just an incredibly fortuitous event.

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