The idea of a cartoonish hack-and-slash isn't necessarily a bad idea, if executed properly. Unfortunately, Fable Heroes struggles at its core concept.
[...] It's probably the worst upgrade system I've ever seen.
[...] The most frustrating part of Fable Heroes is just trying to see what you're doing.
[...]after we had beaten a half dozen levels, we felt like the game hadn't matured or changed in the slightest. Put simply, the game was boring.[...] when getting to the end of the level is a matter of time and not skill
[...] For Fable fans distraught about Peter Molyneux's departure from Lionhead, I would recommend pretending this title didn't even exist. And for the unlucky few who can't resist and buy it anyway, I'd wager a nickel that you only ever play the game once.