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Dragon Quest XI: Echoes of an Elusive Age does not find the black thread of anything nor try to revolutionize the genre at all; On the contrary, it seeks to pay tribute to all his legacy that has forged through more than three decades and that has led it to become one of the most important exponents of the genre and one of the most beloved franchises in Japan. If you are a lover of JRPG then do not hesitate, Dragon Quest XI is an adventure that you must live and experience.
Dragon Quest XI: Echoes of an Elusive Age takes everything to love about classic JRPGs and refines them to their utmost. The result? Absolute brilliance. If you had to pick just one JRPG to own on a modern platform, then let it this be the one.
Dragon Quest XI's strength lies not in defying conventions, but in refining the concepts its predecessors pioneered to the absolute apex of what a Dragon Quest game can be.
Whether you're a lifelong fan or new to the series, Dragon Quest XI: Echoes of an Elusive Age is an easy recommendation.
Enix, and by proxy Square, have found myriad ways to repackage the journey of Dragon Quest and Dragon Quest XI: Echoes of an Elusive Age proves that they haven't run out of ideas yet. It's one of the easier modern Dragon Quests to get into precisely because it gets back to basics. If you've been pining for an older-school character-focused RPG instead of the player-created party focus of IX and the MMO aspect of X, the wait has ended.
Dragon Quest XI: Echoes of an Elusive Age is a beautifully designed game from story to gameplay construction. To boot, the game is absolutely gorgeous and is fun to watch in motion. The fact that you have easily over 70+ hours of gameplay (teetering on 100) makes the longevity of the adventure more memorable. This is how you make an RPG, and I hope that the good folks at Square Enix continue to develop the series the same way.
Dragon Quest XI is a hallmark of excellence for the genre, and while some may be put off by its adherence to classic tropes, it features a modern twist on combat, narrative elements, and character customization. It's a hefty slice of throwback goodness without too much of the baggage that can come with old-school games.
Dragon Quest XI is, from end to end, an iconic example of everything that Dragon Quest has stood for since way back in the 80's. It's charming and has a colourful energy that makes it very hard to put down.
If you have been missing the pure, genuine adventuring encouraged by the JRPGs of old, and you have been eager to see what the most traditional incarnation of the genre could achieve when paired with top-notch production values, this is most definitely the game for you.
Dragon Quest XI brings the legendary Japanese RPG franchise to consoles (properly) for the first time in 13 years, and it's a mostly fantastic new chapter of the series. Its story, gameplay, characters, and visuals all work to blend timeless series elements with newer-era genre refinements, and most of the time, the results are great. Unfortunately, there are a few times when honoring tradition is a weakness, not a strength—most specifically in the case of the game's protagonist.
A sumptuous, generous and absolutely gorgeous RPG that isn't quite the measure of Dragon Quest's illustrious past.
Dragon Quest XI: Echoes of an Elusive Age is a real treat and should be the game that finally solidifies the reputation of the franchise in the West among the very best RPGs ever made.
While it is a massive and overly traditional role-playing game, do not let these elements dissuade you from trying it out. Stick with it and your patience will be hugely rewarded.
This isn't a shake up for the series and can sometimes feel dated, but the long, hard-fought adventure comes together in an engaging way
However, for those who have fallen in love with the genre, and grew up adoring Dragon Quest, Final Fantasy, and others, this game is the ultimate expression of the traditional JRPG.
I have a weird love-hate relationship with Dragon Quest XI: Echoes of an Elusive Age. At times, its nostalgic, its nicely written story and its unique design just blows me away but at other times, I simply hate its poorly designed interfaced, its lack of innovation and the simple fact that it never dares to try anything new.
When it does something, it does it perfectly, but it simply doesn't feel enough in 2017. It plays it way too safe for its own good.
Dragon Quest 11: Fate of Fate plays the strengths of the series fully, even addressing newcomers.
Dragon Quest XI proves that a traditional turn-based RPG in 2018 can not only work, but also thrive. Longtime fans and newcomers alike should not hesitate to take the trip to the Elusive Age.
Dragon Quest XI: Echoes of an Elusive Age moved me in ways a Japanese RPG hasn't done in years.
If you've been waiting since DQVIII for a Dragon Quest title to hit your PlayStation, you'll be glad it's finally here. It may not do a lot to push the genre forward, but like the game's design so clearly sets out to do, Dragon Quest XI is an homage to the JRPG and its fans. It's an immense, addictive, and joyful experience from the first moment on. I cannot recommend it enough.
It is indeed one of the best games in a series of greats, and a JRPG that is without a doubt an instant classic. One I will undoubtedly cherish for many years to come.
Steeped in tradition and not afraid to show it, Dragon Quest XI reflects the best qualities of the series' past.
Dragon Quest XI is the perfect game to kick off the annual Fall glut of games, simply based on the merits of it being a massive sprawling JRPG that could easily carry you into the Winter months if you want it to. There's so much to do and it's so easily to get lost for hours just exploring the world trying to find the right materials to craft some better gear, or to finish up that side-quest that you picked up in Puerto Valor, or maybe the casino is more your style? Dragon Quest XI is easily one of the best JRPGs this generation, and it would be a shame if you missed it.
Dragon Quest XI is a stellar game that displays a great command of the ins and outs of its genre the way few other games can and do. What it lacks in originality, it more than makes up for with its confident execution of ideas, showing that a game doesn't need to be revolutionary or the freshest thing on the block to be an incredible experience. With a memorable cast of characters, a well-told, briskly paced story, stunning and vibrant visuals, and a beautiful and extremely varied world as its setting, Dragon Quest XI serves as yet another excellent instalment in this amazingly consistent franchise.
Dragon Quest XI is a big game with lots to see and do, and you won't breeze through the game in a weekend. If you are willing to put in the time and see it to the end, though, the game is highly rewarding as a JRPG with a surprising amount of depth. Some of its larger story moments are enjoyable in their own right even if they can be derivative or are mere shadows of specific moments from classics of the genre, but while the game may not reinvent the JRPG, I had a blast making my way across Erdrea.
Dragon Quest series hit its peak with Dragon Quest XI offering one of the most engaging stories in a JRPG full of unforgettable characters and a turn-based combat system that can tailor to your experience. This is a classic JRPG that is worthy of being considered one of the best games released this generation.
If you've been waiting for a true follow up to Dragon Quest VIII or just have been craving a massive JRPG with a gorgeous world, this is the game for you.
It may have been a long wait, but it was well worth it.
There's not a whole lot of franchise innovation to speak of, but Dragon Quest XI still provides a sweeping journey worth completing.
Dragon Quest XI Echoes of an Elusive Age is as much of an homage to the older Dragon Quest titles as it is a new step foward for the series. With a great story, a superb set of characters and loads of content to discover, Dragon Quest XI is one of the best JRPG to come out in recent years
Dragon Quest XI excels when it emphasizes fighting bad guys, exploring dungeons, and finding treasure. It's a visual feast populated by a cast of colorful monsters more engrossing than its main characters. Uneven story beats and some icky bits sometimes slow Dragon Quest down, but superb mechanics remain the focus, making Echoes of an Elusive Age a top-tier JRPG for the modern age.
Dragon Quest XI is simply the best Dragon Quest of all time. A classic old school rpg, with all the best things taken from over 30 years of JRPG.
Dragon Quest XI: Echoes of an Elusive Age is not a perfect game but it is a perfect Dragon Quest. Full of winks dedicated to his most loyal followers, but also thought for the good grade to new generations.
Dragon Quest XI: Echoes of an Elusive Age is a phenomenal game that JRPG fans will want to play. The brief break gave Dragon Quest XI a chance to improve a number of things and that certainly paid off. The storyline is interesting and engaging, something that will suck players in and hold their attention until the very end. And, outside of the main story, there is a wide variety of things for players to do. Needless to say, if you feel like recent JRPGs have been lacking, then you'll probably enjoy Dragon Quest XI: Echoes of an Elusive Age.
DQ XI is classic in its shape,despite some additions and new features, but the game managed to surprise us in a beautiful way due to its scenario. Epic and surprising for the series, he will affect palyers looking for a very good JRPG with texts translated into french. We would have liked to have a better technique especially for the score. But its richness, its characters are also here to give us a nice adventure. And it's seems obvious that all the fans have to buy the game.
In conclusion, everything I have said about Dragon Quest XI being one of the best games of all time is definitely correct, because I played the game in Japanese for 300 hours. I wouldn't have done that if it weren't a masterpiece.
By staying true to its roots and adding some modern design elements, Dragon Quest XI: Echoes of an Elusive Age stands as a compelling JRPG that is a perfect starting point for any gamer that wants to know what the Dragon Quest craze in Japan is all about. We loved every minute of exploring Erdrea, fighting cool monsters and forging weapons in an adventure that took us more than 80 hours to complete.
Dragon Quest XI is one of the best games ever made. From its deep gameplay and charming characters to its gorgeous visuals and stunning music, Echoes of an Elusive Age is a game that no one should miss out on.
With its modern accoutrements, slick design, heartfelt storyline, lovable party members, long (100+ hours) quest, and ridiculously impressive character animations, I can't imagine anyone who loves JRPGs not completely adoring this game to the point of mental illness.
This entry feels a lot more accessible and welcoming compared to other games in the series, and the English voice overs help to breath a lot of character into the extremely long plotline. With that said, it feels as though the efforts made to appeal to a western audience for this localization have in turn caused it to become much tamer, especially when it comes to the game's combat difficulty. Despite its minor flaws, Dragon Quest XI's sprawling story easily outshines everything else and makes for an exciting adventure for you to lose yourself in.
I have my issues with Dragon Quest XI: Echoes of an Elusive Age. It's a bit clunky when it tries to pretend it's cool like other video games. I wish I had vocations instead of skill points to play with, and it would be nice if I could get from point A to B a bit faster, or have more to do along the way. But at the same time, I found myself engrossed in the usual grind I've come to love over the years, the silly and fantastical creatures from my favorite artist, and the storytelling that met and even rattled my expectations. There's even a neat little crafting system I didn't have room to mention, secrets to find, and of course hours and hours of post-game content. If you want to go on an adventure, and I mean a real adventure that tugs on your heartstrings, makes you smile, and yells puns at you constantly, do not sleep on Dragon Quest XI.
An incredible achievement, and even after 150 hours in we didn't want it to end. From an emotional story, simple yet engaging combat, and gorgeous visuals. Dragon Quest XI: Echoes of an Elusive Age is simply remarkable and shouldn't be missed.
Dragon Quest 11 is a beautiful example of what a JRPG can be after 30 years of lovingly guided evolution. Its success is irrevocably tethered to those decades of development, though, and that means you probably already know if this is a game for you. If you're not already one of the faithful, Dragon Quest 11 is unlikely to make you a convert.
Will you be getting this title when it releases on September 4th 2018? Let us know in the comments or on Twitter, and keep an eye here on Rice Digital in the future for coverage of more awesome Japanese games.
DQXI is a fantastically fun romp through a gorgeous world that delivers on its promise of an epic, if conventional, JRPG adventure.
Dragon Quest XI not only manages to be the best game in Square-Enix's iconic series, but is one of the best JRPGs to be released in recent years.
If you're a fan of the JRPG genre, especially classics Final Fantasy 6, Chrono Trigger, or any of the original Dragon Quests I would heavily encourage you to check out Dragon Quest XI: Echoes of an Elusive Age.
Dragon Quest XI is the best looking in the long running franchise, and at its core, while unchanged, remains solid and funny. Still, we would like to see some major changes and improvements in the next installment.
While Dragon Quest XI: Echoes of an Elusive Age doesn't push the boundaries of RPG design in any new way, it is an enjoyable and refined return to the Dragon Quest franchise. Some might decry its lack of ambition, but for fans of the genre and the series, new experiences like this are few and far between.
Dragon Quest XI: Echoes of an Elusive Age is another fantastic entry in a series that's become recognised for its high quality in the JRPG genre.
Dragon Quest XI is a high new benchmark for the series, and shows how a traditional JRPG can still be appealing for the modern age.
If you're a fan of Dragon Quest VIII, you'll find a lot to love about Dragon Quest XI. Its character-driven plot and skill system recall the series' breakout PlayStation 2 installment, though Dragon Quest XI's lively world and expressive monsters lend it a unique feeling and flavor. Some fans might feel let-down about Dragon Quest XI's lack of job system or other options that let you fine-tune every aspect of your party (what I wouldn't give to see Dragon Quest V's monster-friending system make a return), but if you're in the market for a turn-based RPG that feels nostalgic but doesn't force you to deal with old genre mechanics, you won't find a better quest.
Dragon Quest XI is an incredible example of how to take a classic series and modernize it with updated graphics and voice acting while still keeping what made the original so charming. If the story stayed strong all the way through, it would be my favorite in the series hands-down. Nevertheless, it's still in the top three Dragon Quests that I've ever played.
This isn't the end-all, be-all of JRPGs, but it's still a damn fine Dragon Quest game, not to mention a great introduction to the genre for newcomers. Think of it as JRPG comfort food and you'll have no trouble whatsoever.

Auch schön das man beim Laden eines Spielstandes immer auf den Stand der Dinge gebracht wird![]()
wobei ich das als minimale Kritik betrachten würde. Ich weiß das meckern auf hohem Niveau aber das Game klatscht einen ja quasi jeden Schritt auf die Nase wo man hin muss bzw was man machen soll. Bisschen weniger "an die Hand nehmen" hätte ich gut gefunden, speziell als RPG Fan der alten Schule. Auch muss man sagen dass das Game noch sehr linear ist. Sieht so aus als ob du überall hin kannst aber das geht nicht. Auch kannst du nicht in alte Gebiete zurück. Z.b. im ersten kleinen Dungeon als du mit dem Mädel da hoch sollst, hat der Dungeon eine Abzweigung. Wenn du die nicht nimmst und gleich zum Ziel gehst kannst du den zweiten Abzweig z.b. nicht mehr erkunden. Auch nach der Mission kannst du da nicht mehr rein weil immer gesagt wird "nein du musst nun da hin" usw. Auch hast du gleich nach der Stadt mehrere Wege wo du hin könntest, geht aber auch nicht weil da immer ein Dude davor steht und sagt "die Monster sind zu stark du kannst da noch nicht hin" oder sowas. Auch das find ich schade. Früher ist man halt durch erforschen hingegangen, hat wenn auf den Sack bekommen und wusste das man da noch nicht hin kann. Diesen Erforscheraspekt nehmen sie im Moment noch arg raus. Hoffe das öffnet sich noch und du kannst wirklich frei wählen wo du hin willst und kannst.Auch schön das man beim Laden eines Spielstandes immer auf den Stand der Dinge gebracht wird![]()

DQ hat dafür die besseren Gegner, gerade ein Säbelzahnkätzchen besiegt![]()
Ich liebe den ShitEin Säbelzahnkätzchen tollt herum

ich meine auch nicht explizit den SQ sondern mehr die Einschränkungen die der Teil im Moment noch bietet. Hoffe das sich die Welt noch öffnet und mir nicht vorgeschrieben wird wohin ich darf und wohin (noch) nicht. Das fand ich bei den älteren Teilen besserJa, DQ war schon immer leicht. Liegt daran, weil man in DQ Games eigentlich jegliche Form von Grinding vermeiden sollte. Selbst geringes Grinding macht da immer sehr schnell OP.
Das Monster Design ist so toll. Allgemein ist der Artstyle des Spiels sehr cool. Akira Toriyama <3
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