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MULTI Call of Duty: WWII

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Call of Duty: WWII’s story is told from the point of view of Ronald “Red” Daniels, a rookie Private in the United States Army, 1st Infantry Division, also known as the “Fighting First.” Initially, he relies heavily on his superiors Pierson and Turner, who both have different ideas about how to conduct themselves in combat.

“Pierson and Turner have served together for years, so there’s a real bond between the two men,” says narrative director Scott Whitney. “At the same time, they each embody a very different worldview, with Turner embracing a man before the mission philosophy, while Pierson is all about the mission before the man. Over the course of our story we see how these two philosophies come into conflict and how Daniels, caught in the middle, learns to navigate a path for himself. “

Other characters appear including female resistance fighters, a soldier in an African-American unit (the U.S. Army was still segregated in WWII), a British officer and even a child.

Schofield won't talk about the health system yet, but auto-restoration is not happening. Reading between the lines, I gather that med-packs are the likely solution, perhaps even called for from medics, rather than just sitting around.

"You have to worry about every bullet," says Schofield. "You're not the superhero. You can't just stand there taking seven bullets, ducking, shooting again. It's refreshing for us to deal with recruits who aren't tier-one warriors, to show that vulnerability. They're naive. It's been a really cool challenge creating this different kind of gameplay."
http://www.polygon.com/features/2017/4/26/15428192/call-of-duty-wwii-impressions-analysis-preview

scheinbar kommen medipacks wieder zurück.
 
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