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PS4 Playstation PSVR (1 Betrachter)

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zu der Joshua Bell Experience:

Sony isn’t sharing their production techniques in great detail, but I can take a few layman’s guesses at how it’s been done. It looks to me like Sony filmed the musicians separately, up close with somewhat wide-angle lenses (but probably not even 180 degrees), so that they could concentrate the camera’s entire resolution on the subject rather than spreading it around the rest of the scene. Then (I would wager), they used photogrammetric techniques to create a volumetric capture of the empty performance space and (separately) the objects spread throughout the room seen in the final shot. Eventually they would digitally insert the musicians and the objects into the volumetric scene as individual pieces of 3D geometry. So basically they’ve built a recreation of the scene as real 3D geometry (rather than flat video frames), which is played back in real-time, affording the the positional tracking ability.

It’s all done seamlessly (figuratively and literally, I see no stitching seams which are common in 360 degree captures), making this arguably one of the highest quality VR video pieces you can see on any VR platform today.

http://www.roadtovr.com/now-psvr-so...ience-among-best-vr-video-youll-find-headset/
 
Bei mir wird das Gif nicht angezeigt.

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Grade gesehen das es für den VR Playroom ein neues Spiel gibt! Spielzeugkrieg! GEIL! Richtig geil! Das macht so unfassbar Bock! :dhoch:
 
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