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"And instead of making that linear, story-based game, the title will be reshaped "to be a broader experience that allows for more variety and player agency, leaning into the capabilities of our Frostbite engine and reimagining central elements of the game to give players a Star Wars adventure of greater depth and breadth to explore."
Naja besten? Eve war ein reines Multiplayer game, immer dafür overpriced. Beides waren große Kritikpunkte auch in ihrem eigenen foren. Vor allem der fehlende Singleplayer hat viele von Kauf abgehalten. Schau einfach mal hier im vr thread zu dem spiel. Die hätten nur mal ne kleine Kampagne einbauen müssen und schon wäre es in meinem Warenkorb gelandet, die Demo war geil.http://www.pcgamer.com/ccp-games-shuts-down-vr-development-lays-off-nearly-100-employees/
Und die Moral von der Geschicht.. du machst die besten VR Games - trotzdem lohnt sichs nicht.
EA schliesst visceral games ?!
http://www.ign.com/articles/2017/10/17/ea-refocuses-amy-hennig-star-wars-game-visceral-games-closing
http://www.gamesindustry.biz/articles/2017-11-07-telltale-games-restructures-cuts-90-staffTelltale Games, the episodic games developer behind hits like The Walking Dead and Minecraft Story Mode, has unfortunately announced a round of layoffs today, cutting 25% of its workforce, impacting 90 individuals effective immediately.
The company-wide restructuring is taking place to "make the company more competitive as a developer and publisher of groundbreaking story-driven gaming experiences with an emphasis on high quality in the years ahead." Representatives said that the restructuring should not have any impact on any of the developer's previously announced projects.

https://forums.obsidian.net/blog/9/entry-206-the-results-of-our-recent-dlc-surveyBackground
For those who don't know, on October 4, 2017, we published a survey, asking some key questions about players' preferences regarding DLC, and a bit about their backgrounds, as well. As anyone at Obsidian will tell you, I am big on data, and have been pushing for stuff like this for a while. So, hey, thanks for making me look good with the absolutely huge response we got to the survey:
Forecast Response: ~12,000 - 18,000
Actual Responses: 55,035
Sources: Kickstarter/Fig Backers, Obsidian Forums, Obsidian Newsletter, Reddit (big thanks to the awesome humans at /r/projecteternity and /r/Fallout!), Twitter, Facebook, and from many of our wonderful developer and publisher colleagues.

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