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Gast
Entwickler: Arbitrary Metric (Paratopic & Roman Sands)
Publisher: Arbitrary Metric
System: PC
Release: 2021
You play an outsider to the world, an entity with a singular, enigmatic goal - to find and dispose of five other beings. Your arrival here has fractured the world; the city that these other beings resided in is now broken into shards across a broken, bleak landscape.
You must infiltrate these cities, searching to discover your marks - investigating both precisely who, and where.
Keeping to the shadows is to be encouraged - reality here is a fragile place. Your interactions with the world cause it to fall apart. In homage to Burrough's cut-up technique, the world collapses and rebuilds itself the more you interact with it - future areas rebuilt with the fragments and personality of places you mistreated. From this every play-through will, subtly or drastically, be unique to you.
The fragile state is inherent in the entire setting. The spoken words of its inhabitants materialize physically - collect the frustrations of a guard unable to locate you and use them to distract, mislead and spread disinformation. Gather the intimate words of an illicit conversation and use them to unveil secrets, hidden pockets within the city. Turn them into reality - a character mentions rats and you can turn his words into a devouring swarm of them.