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KaffiQ schrieb:Kann mir mal wer genau sagen was man kaufen muss um sich vorzeitig Namen usw sichern zu können?
Vorbestellen bei Amazon zählt ja nicht, das wird ja dann nur für Erscheinungstag verschickt, oder?
The live team will consist of ~150 or so people while the other 150 or so work on an expansion, they said they'll drop content into the world without telling us, they intend on making GW2 simply the best supported game in gaming. They see MMOs as a service, not just a game. They've said a zone might have 100 events at launch and three years down the road it could have 300 and they'd just make it so the older events happen less often while the newer ones happen more frequently. One of the nice things is due to scaling, it doesn't matter where in the world they put content, it is always relevant to you as a player because you always need XP/Karma/Coin/Loot even at level 80. At level 80 you'll continue to level, but every time you do your XP bar resets and you gain a Skill Point which is then used at a currency at 80, specifically for creating Legendary weapons, crafting related stuff, some improved siege weapons among other things.
Oh also, when a new build comes out you simply have to logout and log back in, there's no server downtime for patches. They also have the best server uptime amongst any big developer in online gaming. GW1 has been down for a total of 32 hours in 7 years, 24 of which when they had to physically move datacenters. They can do maintenance on servers without taking them down. Also, there's no queue system to get into the game, if the login server is up then you're able to play regardless of how many people are playing on your server. One more thing, you can hop from one server to another for any PvE content and sPvP(it's entirely regional so it doesn't matter where you play anyways) via guesting, you can even go play on a European server if you're in NA all for free. The only restriction is for WvW where you have to play it on your home server, to move that it costs gems(either pay with real money or buy gems with in-game gold) and the price is based on the server population.

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