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Ich denke Cloud und Vincent sind mehr Emo als Noctis.
Teilt sich nur die Fabula Nova Crystallis Mythologie. Alles andere soll keinerlei Verbindung zu FFXIII besitzen. Sprich auch eine eigene Welt an sich.
Despite the name change and subsequent drop of XIII from the title, Final Fantasy XV is, “linked and underpinned by the backdrop of that legend,” Series Producer Yoshinori Kitase told Videogamer, “The story and the world is still going to be linked and backed up by that. So yes, there is the link between XIII and XV, and they both share that mythology as a backdrop and a starting point.”
While the settings, continuities and plots of the games are unrelated to each other and vary greatly, there are many common elements and themes which tie them together.[4] The first is a common theme of harmful interference by the mythos deities in the affairs of humans, and those humans' choosing whether to accept or challenge the predetermined fates given to them.[40][41][42][43] Tetsuya Nomura defined the underlying story theme as "a battle of the gods that lies behind each tale and gives it inspiration in a different way."[44] The second unifying factor is the structure of the Fabula Nova Crystallis universe, which is divided in two: the mortal world (the land of the living) and the Unseen Realm.[41] The games share the same mythology, interpreted differently and referred to in varying degrees for each of the game worlds.[45]
In the mythology, the god Bhunivelze (ブーニベルゼ Būniberuze?) seizes control of the mortal world by killing his mother, the creator goddess Mwynn (ムイン Muin?), who vanishes into the Unseen Realm. Believing that the mortality of the world is Mwynn's curse, Bhunivelze creates three new divine beings to search for the gate to the Unseen Realm so he can conquer and control both worlds. The first deity, Pulse (パルス Parusu?), is tasked with terraforming the world to reveal the gateway; the second deity, Etro (エトロ Etoro?), is discarded because of her resemblance to Mwynn; the third deity, Lindzei (リンゼ Rinze?), acts as his protector. Bhunivelze then enters a deep sleep, while Lindzei and Pulse carry out their missions. Etro, given no powers or mission, kills herself, and Lindzei uses Etro's blood to create humanity.[46] Once in the Unseen Realm, Etro finds Mwynn being consumed by a force called chaos, which threatens to devour the worlds: as Mwynn fades, she tells Etro to protect the balance between the worlds. As humans were destined to follow her in death, Etro gives them pieces of chaos that form their spirits, maintaining the balance. Since then, humans have either worshiped or feared Pulse and Lindzei, and refer to Etro as the goddess of death.[41] The deities, such as Etro, hold similar roles in the various games, but are not the same characters in a narrative sense.[4]
A recurring race in the games are god-like beings created by Pulse and Lindzei to act as their servants in the mortal world. In the original mythos and XIII, the demigods are called fal'Cie /fælˈsiː/. They take the form of crystal-powered mechanical beings in the XIII games[47] and semi-sentient crystals in the universe of Type-0.[48] The fal'Cie have the ability to choose humans, imbue them with magical powers and assign them a task to complete either willingly or unwillingly. XIII and Type-0 refer to these people as l'Cie /ləˈsiː/ and the task given to them as a "Focus". In the XIII universe, there are two possible outcomes for l'Cie: once their Focus is fulfilled, they can go into 'crystal stasis', transforming into a crystal statue, and gain eternal life, but if they fail they become mindless crystalline monsters called Cie'th.[49] In Type-0, l'Cie are branded by the crystal of their country, and given great power to fulfill their assigned Focus. Despite being given eternal youth, l'Cie can lose their memories and eventually forget their Focus.[50] In XV, they are humans who have suffered a near-death experience and received magical powers from the Unseen Realm.[51]
Final Fantasy XV is set in a world similar to modern-day Earth. The land is divided between various countries that had been locked in a cold war over the nations' crystals, objects of political power. The result of the war is that all but the nation of Lucis have regressed to a medieval state: Lucis has become isolated from the rest of the world and has become a technologically-advanced nation ruled by a family that operates similar to the mafia. Due to the war, all but Lucis eventually lost their crystals: they have since focused their efforts on the development of weapons rather than on the progress of their culture, which left them in their regressive state. The nation of Niflheim is the main enemy of Lucis.
Among the other nations of the world are Tenebrae, Solheim and Accordo.[8][18][19] In the world of XV, people who have suffered from a near-death experience are gifted with magical powers and the ability to predict the deaths of others from the realm of the dead, ruled over by the Goddess Etro. This power has both positive and negative effects on those who wield it
Es sind halt nur die neuen Kristalle.
Mehr verbindet die nicht wirklich. Fabula Nova Crystallis heißt ja nichts anderes als Legende der neuen Kristalle.
Um Kristalle ansich gehts ja schon sehr lange in Final Fantasy.
Ja, das is schon irgendwie klar. Aber das ist imo keine gute Verbindung. Du kannst nicht einfach Kristalle irgendwo hinkarren und sagen, die stehen alle in Verbindung. Da muss schon ein wenig mehr drin strecken, ansonsten ist lahm.
Harry Potter und Herr der Ringe sind ja auch nicht deshalb Schwestern, weil die Leute in beiden Teilen Feuer kennen.
Bitte weiterhin jedes Mainline FF in einer eigenen Welt. Und ganz sicher nicht mehr in dem XIII Universum
SE sollte doch am meisten daran gelegen sein, dass man alle XIII Verbindungen so schnell wie möglich hinter sich lässt.

Ich glaub einige in der Führungsposition sind zu geil auf Lightning.
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