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MULTI Borderlands: The Handsome Collection (inkl. Pre-Sequel)

Benutzer, welche sich diesen Thread anschauen:

Soeben mit dem Tiny Tina DLC fertig gewurden, zumindest Hauptquest, und was soll man da noch sagen? Im Prinzip ist das nichts geringeres als einer der besten DLCs die jemals für ein Videospiel veröffentlicht wurden. Der D&D Stil ist einfach grandios und ich hab mich wieder köstlich amüsiert. :dhoch: :huldig:
Hier werd ich auf jeden Fall noch die Sidequests machen, wo ich mir beim Rest des Spiels noch nicht so sicher bin.

Captain Scarlett DLC ist auch fertig, war natürlich auch gut, und jetz gehts mit Hammerlock weiter.
 
Gerade mit meiner 72er Sirene den "Creature Slaughter Dome" gemacht. In der 2. Runde Kam ein "Ultimate Badass Varkid" denn ich komplett vergessen hab. Ich kille schön gemütlich die ganzen normalen Gegner und wundere mich dann wieso die Quest nicht aktualisiert wird. Ich Dreh mich um und sehe einen "Supreme Badass Varkid Pod". Ich schnell auf Pause gedrückt um wirklich sicher zu sein :staun: er platzt auf und meine nemesis Vermi aka. "Vermivouros the Invincible" taucht auf...:waah: Er macht ne Art Spuck Attacke und ich bin Instant Tod...:O_o: Ich hab viel zu viele Stunden verbracht Vermi zu spawnen und jetzt wo ich ihn nicht mehr brauche kommt er natürlich und rächt sich an mir :lol: "I will See you again, Friend" :klopf:
 
Oh Mann...habe vorhin ungelogen 3 Stunden damit verbracht eine Lobby zu finden in der 76+ Distruct Peak gemacht wird, ohne Erfolg.
Und alleine ist die Mission kaum machbar da man schon nach einem Tod neu anfangen muss.
Jemand Ratschläge dazu?
 
Habe heute mal Iwajira gefarmt für den gelben Racketenwerfer um den mal in den Grinder zu stecken, aber irgendwie dropt der nicht bei mir. Ist der so selten? Laut den videos auf youtube soll der recht oft droppen, aber hatte bisher kein Glück...

Bin das erste mal durch das Spiel und 32, hab mal versucht den Wahren Kammerjäger zu spielen, aber da sehe ich kein land. Jemand nen Tipp für mich?

Spielt hier noch jemand aktiv? Keiner meiner Freunde spielt mehr :(
 
Heute sollen sowohl die PS4 als auch die One mit einem Update versorgt werden...

May 19, 2015

General

  • Fixed various graphical issues
  • Fixed menu stretching across the screen after a player quits a split-screen game
  • Fixed an issue where players inventories were inaccurate when multiple player’s inventories were open in split-screen play
  • Improved online multiplayer connectivity
  • Fixed various controller vibration issues
  • Controller Light Bar now changes color based on the equipped weapon’s elemental effect
  • Controller Touch Pad can now be used for navigating the map screen
  • Users can now exit to the game select screen using the in-game menu
  • Various SHiFT connectivity improvements
Borderlands 2

  • Added Poker Night 2 head and skin customizations
  • Fixed an issue where some lip sync would sometimes fail to occur in non-English languages
Borderlands: The Pre-Sequel

  • Various performance improvements
  • Minimized screen-tearing issues
  • Added Zoom toggle option in the Video Options menu
  • Added d-pad navigation toggle (zoom/navigation) support for ECHO Menu while in split-screen
  • Fixed an issue where scoped weapons would sometimes break when teleporting to a vehicle in an online game
  • Fixed an issue where the loading screen background image could fail to appear
  • Addressed an issue where scoped weapons would aim off-center in two-player vertical split-screen
  • Fixed an issue where audio could drop out while playing in split-screen in the Claptastic Voyage DLC
  • Various performance improvements
  • Various multiplayer connectivity improvements
  • Fixed visual bug with one-way fast travel stations
  • Glitched (pink) items will now display properly in the UI
  • DLC mission names will now show up on LAN lobby screens
  • Fixed bug so that glowing portions of heads appear correctly with skins
  • The Baroness’ “Custom Loads” skill will no longer erroneously apply a one-damage status effect
  • Fixed Tassitron Engineers arc weld to fire properly at players
  • Character customizations will now properly unlock for The Doppelganger and The Baroness
  • Gun graphics and animations added back to the Grinder UI
  • Teleport effects will now display properly on Deck 13
  • Players in an active Baroness contract can now duel
  • Fragtraps with the “Cryogenic Exhaust Manifold” skill can now complete the “Trouble with Space Hurps” mission
  • Remote and split-screen players can now receive loyalty rewards
  • Players using the “Nuked” controller preset can now see the “Inspect” button prompt
  • The dialog box to purchase DLC will now properly display without having to hold the “X” button
  • Fixed issue so that status effect visuals and damage match in length
  • Fixed an issue where laser ice damage was sometimes incorrectly being dealt as shock damage
  • Changed time remaining format to two-digits for minutes and two-digits for seconds during timed missions
  • Dahl chests will no longer disappear and re-appear in Triton Flats
  • Fixed an issue where players did not receive loyalty rewards on certain PS3 models
  • Reflected laser beams will now properly display after ricocheting
  • Nel will now spawn and aggro properly
  • Players with missing backpack or bank SDU upgrade slots will automatically have additional slots added based on the number of SDU upgrades purchased
  • Fixed an issue where the “Moon Mission Meister” achievement would sometimes not unlock
  • Opha Superior is now a runnable boss
  • Fixed the objective "Open Door" that would uncheck and cause players to get stuck when running to Regolith Range after opening the canister door in Serenity's Waste
  • Fixed an issue where the Grinder would sometimes become non-functional
  • The Grinder will now produce items over level 50 in playthroughs one and two
  • Tony Slows will now always spawn during the “Now Such Thing as a Free Lunch” mission
  • Fixed a zombie audio issue during multiplayer sessions
  • Fixed an exploit with EOS and legendary loot
  • Players can no longer spend skill points in their own skill tree while inspecting another player’s skill tree
  • Gates will now close when Jailbreaker dies
  • Players should no longer get stuck during the “Kill Meg” mission
  • The Luck Cannon’s bonus damage will no longer apply to projectiles from other weapons
  • Inventory stats will no longer be incremented when withdrawing inventory from the bank or stash
  • Eghood is now on a respawn timer and is runnable without having to quit/reload
  • [Claptastic Voyage] Players will be able to progress when hacker bot dies during the “File Search in The Nexus” mission
  • [Claptastic Voyage] The HUD will no longer disappear when pausing in the on Deck 13 ½
  • [Claptastic Voygage] 5H4D0W-TP’s health bar will no longer linger after its death
  • [Claptastic Voyage] Denial Subroutine boss fight is now runnable without having to quit/reload and now has special loot
  • [Claptastic Voyage] Killing Eclipse now grants experience and can trigger Second Wind
  • [Claptastic Voyage] Players will no longer get stuck on the “The Psychology of Claptrap” mission
  • Button highlights on the main menu friends list will no longer get stuck after a player leaves
  • [Claptastic Voyage] Added Grinder recipes for Claptastic Voyage items
  • [Claptastic Voyage] Updated Loot bug drop pool
  • [Claptastic Voyage] Player characters will lines will now play when picking up H-Source
  • [Claptastic Voyage] Fixed an issue with 5H4D0W-TP not functioning properly on some missions
  • [Claptastic Voyage] A black sphere will no longer appear when the “Enter the Claptrap” mission is in the “TURN IN” state
  • [Claptastic Voyage] Fixed and issue where the introduction cutscene did not play properly
  • [Claptastic Voyage] Increased damage particle size when hitting EOS
  • [Claptastic Voyage] MINAC’s doors will no longer get stuck after level transitions
  • [Claptastic Voyage] Players will no longer get stuck by jumping in the recycling bin after pulling the lever during the “You Can Stop The Music” mission
  • [Claptastic Voyage] Fixed an issue where players would get stuck after leaving the map during the “Chip’s Data Mining Adventurer” mission
  • [Claptastic Voyage] The “Cult of the Vault” challenge in Motherlessboard now includes the proper number of Vault Symbols
  • [Claptastic Voyage] Fixed jump pad issues during multiplayer sessions in Claptastic Voyage
  • [Claptastic Voyage] Players will no longer get stuck after killing the last wave of enemies during the “File Search” mission
  • [Holodome Onslaught] Enemies will now always appear on the minimap in the Holodome arena

One Link: https://gearboxsoftware.zendesk.com/entries/64643320-Xbox-One-Update-Hot-Fix-Information
PS4 Link: https://gearboxsoftware.zendesk.com/entries/63845844-PlayStation-4-Update-Hot-Fix-Information
 
hab gestern mit nem kumpel im coop gezockt. er hat auf meiner one mit nem gast-accoutn gespielt. ist das normal, dass da keine fortschritte gespeichert werden?
 
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