superschaf
Moderator
Version 256 ist da! Equus, Leedsichthys, Ichthyornis, Iguanodon, Unterwasser Basen, & Mehr!
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256 und wie man den Unmut vieler Spieler auf sich zieht.
Was sich die Entwickler dabei gedacht haben, Speed und Stamina der Flugtiere zu annullieren und das HUD/Inventar so zu verunstalten ...
Aktuell kann man so keine Quetze fangen und auch keine Wyvern-Eier klauen, lol. Und die Wale sind für alle, die anfangs eine mobile Floßbasis errichten auch keine Freude. Zum Einhorn sag' ich besser nichts. Wird auch langsam zu viel Tek, kommt ja sogar noch eine Tek-Cave.
Nicht nur für Anfänger witzig. Mein Floß ist komplett mit Metall umbaut, kommt der Wal dagegen, kannste alles reparieren.
Der Generator für die Unterwasserbasis wird wohl mit Element gefüttert, wir haben zwar drei Tresore (die neuen Modelle sind für'n A... jetzt kommen wir von den Industrieschmelzen nicht mehr direkt ran, super) voll davon, auch alle sonstigen Materialien wie schwarze Perlen aber irgendwie fehlt uns dennoch der Anreiz, eine solche Basis zu bauen (vllt. auch weil's wieder Tek ist).
Lächerlich ist das viele nicht early Access vollpreis Titel weniger Spielzeit bietenWird immer teurer aber trotzdem noch Early Access... seit 2 Jahren.
Ist das lächerlich.
Sieht es denn mittlerweile schöner als als letzten Sommer auf der one? Oder ist es auf der PS4 (pro) generell grafisch besser?
The new mod contains:
- A 144 sq kilometer map designed to be explored by land, sea or air
- Tons of harvest-able or gatherable resources
- Caves of all shapes and sizes, each designed to be built in
- Distinct variations on former ARK creatures, as well a special brand-new creature unique to Ragnarok, the Griffin!
- Build tree platforms on unique trees/rocks
- Expansive biomes that were built to reward hardy explorers
- Some of the most challenging dungeons in ARK will await players
- An active volcano that while erupting yields a high amount of resources in the form of lava crystal
- Beautiful vistas and base locations as far as the eye can see
- Hot springs that while dormant yield a relaxing buff, but when active, become dangerous
- Ruins to not only explore but that can also be incorporated into base builds
- A vast ocean with its own ecosystem
Upcoming future desert biome to find and tame creatures
- Upcoming Explorer Notes that hold the key to Ragnarok's secrets and history
ARK auf Xbox One X: Ziel sind 60fps mit PC Epic Settings!
As of today, ARK has completed its Gold Master and certification for retail release. This process took a little longer than expected and as a result, our release date has been pushed back to August the 29th. We're deeply apologetic for those who were negatively affected by the delay; it sucks, it wasn't what we had wanted, nor planned but where we currently stand. We wanted to address this sooner but did not want to make any statements until we were completely sure of what was going to happen.
Over the next few weeks, you will see a lot of priority placed on the PC and multiplayer versions of the game, now that we're completely wrapped up with our gold master. We are planning some immediate patches to take care of community concerns, as well as some mid-month goals and more going forward.
First of all, there will be a lot of focus on PC Performance this month (don’t worry console-users, you’ll be receiving these updates too!). We will be porting over a lot of the improvements we made on console, as well as working with our industry partners to bring up that PC performance to get you the best possible experience.
Secondly, we will be immediately (as I type this the engineers and gameplay programmers are working on the update) showing some love to these aspects of the game:
Multiplayer Bosses; let's face it, they're ridiculous, we know why and we're going to fix it. You'll soon be able to enter the boss arenas and fight bosses at reasonable difficulty, it'll still be a challenge, just no longer a monumental/near-impossible task.
The Baby-to-Juvie-Stasis issue; that's also getting fixed. For those not familiar, this is the problem where baby-creatures are entering stasis which (sort of) prevents them from ageing, and therefore they're not eating from troughs which result in death.
The Center & Under the Mesh; we're going to be implementing a technical solution to stop jerks from going under the map and raiding people. This one will take a little bit longer, but we'll have it in as soon as possible.
That's not all though! We will be releasing a major version update in the middle of the month which will significantly assist with DDoS mitigation, resolve the exploit which has allowed players to dupe, and of course not to be forgotten, but allow players to rent PC-dedicated Console Servers! We're also going to create an option to stop creatures from following you with their big heads (we'd do this one sooner, but it requires a major version update, so we thought it best come with the other significant changes mentioned above).
Not to mention, we'll be taking care of server crash-exploits as and when they happen, working on server performance so that you will have a smoother and stable experience.
Thank you so much for your patience the past few months and all the support! We will make sure that ARKs launch is a successful one and the game is in a healthy state. It's going to be a hectic few weeks ahead, and we're very excited! We still have a lot more planned for ARK, and even after release, the journey will continue!
Come August 29th we'll be entering the next phase of our journey and exit early access. Players who have been with us throughout this early access program and were excited with the launch of each update have even more reason to be excited post-launch! ARK will continue to grow with new content at launch and beyond as we continue to have a behemoth amount of additional gameplay, creatures, and story elements in the works. The adventure has truly only just begun!
Die Explorers Edition (= inkl. Season Pass) gibt es gerade sehr günstig für die PS4 bei Amazon UK
Mit dem Gutschein VG5OFF35 kostet es am Ende 46€. Amazon DE will dafür 110€.
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